People

 Alphabetical list of people who participate in the Utrecht Center for Game Research

dr. ing. S.C.J. (Sander) Bakkes

Function: Assistant Professor in Game Technology

Keywords: Adaptive interactive environments, Game personalisation, Applied gaming, Automated game design, Procedural content generation, Player experience modelling, Artificial Intelligence

dr. ir. R.J. (Robbert Jan) Beun

Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Behavior change technology. E-Coaching. Communication. Dialogue modelling.

drs. W.J. (Wouter) Boendermaker

Function: Post-doc, Department of Social and Behavioural Sciences, division Cultural Diversity & Youth

Keywords: Developmental Psychology, Cognitive Training, Serious Gaming, Psychological Task Design & Requirements Engineering

dr. E.L. (Egon) van den Broek

Function: Assistant Professor Interaction Technology at Faculty of Science, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Ambient Intelligence and Internet of Things. Wearable technology. Affective computing and affective signal processing. physiological / biosignal processing. Big Data. Interaction Technology. User eXperience. Human Media Interaction. Music, image, and video analysis.

prof. dr. T.F.M. (Tom) ter Bogt

Function: Professor of Pop Music and Youth Culture Interdisciplinary Social Science

Keywords: Music, Mood enhancement, Apps for mood enhancement.

dr. F. (Fabiano) Dalpiaz

Function: Assistant Professor, Department of Information and Computing Sciences, division Software Systems

Keywords: Gamification, Serious Games, Requirements Engineering, Socio-Technical Systems, Game Production.

dr. M.M. (Mehdi) Dastani

Function: Associate professor, division AI, department of Information & Computing Sciences

Keywords: Multi-agent systems, Intelligent agents, Autonomous systems, Emotion modelling, Agent-based simulation, Interaction, Norm-based control.

dr. F.P.M. (Frank) Dignum

Function: Associate professor, division AI, department of Information & Computing Sciences

Keywords: Social simulation, social agents, intelligent interaction, norms, organizations, policy making, social AI.

prof. dr. C. (Chris) Dijkerman

Function: Neuropsychology, body image, peripersonal space, multisensory, somatosensory function, motor control, virtual reality

Keywords: Behavior change technology. E-Coaching. Communication. Dialogue modelling.

dr. R.J.J.M. (Regina) van den Eijnden

Function: Associate professor at the Department of Interdisciplinary Social Sciences, Youth in Changing Cultural Contexts

Keywords: Predictors and consequences of adolescents' internet use and internet-related problems, e.g. compulsive gaming and compulsive social media use.

prof. dr. I.M. (Iris) Engelhard

Function: Professor in Clinical Psychology

Keywords: Emotional memory, trauma, fear, anxiety disorders, intervention, mental health, virtual reality.

dr. S. M. van Geelen

Function: Senior Researcher Developmental Care

Keywords: Self-management training, patients’ perspectives, play in pediatrics, medical humanities, social inclusion, interdisciplinary research and education

dr. R.J. (Roland) Geraerts

Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Virtual Worlds

Keywords: Crowd simulation, path planning, game technology.

dr. M.A.J. (René) Glas

Function: Assistant Professor in New Media and Digital Culture, Department of Media and Culture Studies, Faculty of Humanities

Keywords: Game studies, game culture and history, fan/participatory culture, media comparison, ludoliteracy, deviant play, play as a conceptual framework for the analysis of media use.

dr. M.M.A. (Maartje) de Graaf

Function: Assistant Professor in the Interaction Technology group

Keywords: Social Agents, Social Interaction, Explainability, Social Psychology, Human Communication, Human-Centered Design, Social Cognition, User Experience, Human-Media Interaction, Media Psychology, Moral Judgment.

prof. J.H. (Jeffrey) Goldstein

Function: Affiliated Researcher Institute for Cultural Inquiry (ICON), Faculty of Humanities

Keywords: Applied entertainment; games for health, science and education; video game controversies.

prof. dr. M.H.A.M. (Marja) van den Heuvel-Panhuizen

Function: Professor of Mathematics Education, Faculty of Science and faculty of Social and Behavioural Sciences, Freudenthal Research Group

Keywords: Mini-games, serious games, mathematics education, primary school, early mathematics, assessment, playing in and outside school, didactics-based development of games and computer environments, qualitative and quantitative studies.

M. (Marries) van de Hoef, MSc

Function: PhD Candidate and Lecturer, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Motivational factors in games, Game Design, Interdisciplinary.

dr. D. (Dennis) Hofman

Function: Labmanager faculty of Social and Behavioural Sciences

Keywords: research infrastructure, EEG, brain stimulation (TMS, tDCS), virtual reality in experimental settings.

dr. W.O. (Wolfgang) Hürst

Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Mobile interaction. Mobile gaming. Augmented and virtual reality. Human-computer interaction. Multimedia technologies and applications.

drs. R. (Richta) IJntema

Function: Assistant Professor at the department of Social and Organisational Psychology, Faculty of Social Sciences

Keywords: Serious games for practicing communication skills, resilience.

dr. R.L. (Slinger) Jansen

Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Software Systems

Keywords: Software ecosystems, business models, serious games, start-ups, open source platforms.

prof. dr. J.T. (Johan) Jeuring

Function: Professor Software Technology for Learning and Teaching, Department of Information and Computing Sciences, division Software Systems

Keywords: Serious, applied games, simulations, assessment in serious games, player interaction analysis.

dr. M. (Michiel) Kamp

Function: Junior assistant professor at Faculty of Humanities, Department of Media and Culture Studies

Keywords: Video game music, ludomusicology, phenomenology.

M. (Manasa) Kandula

Function: PhD Candidate at the Department of Experimental Psychology

Keywords: Peripersonal space, Multisensory integration, Multisensory interactions, Virtual Reality, Body ownership.

dr. A. (Anouk) Keizer

Function: Postdoctoral researcher, Department of Experimental Psychology

Keywords: Eating disorders, virtual reality, multisensory processing of bodily information, body representations & illusions.

prof. dr. M.J. (Marc) van Kreveld

Function: Professor in computational geometry and its application Division co-leader of Virtual Worlds

Keywords: Geometric algorithms, geographic information systems, trajectory analysis, graph drawing, games, puzzles.

dr. M.L. (Michiel) de Lange

Function: Assistant professor at Faculty of Humanities, Department of Media and Culture Studies

Keywords: Playful cities, urban games, location-based games, playful identities, civic games, play as a conceptual framework for the analysis of media use.

dr. H.M.B. Lesscher

Function: Assistant professor, Department of Animals in Science and Society

Keywords: Behavioural Neuroscience, Addiction, Individual risk factors, Healthy play, Preclinical, Rodent.

Prof. dr. Eugène Loos

Function: Associate Professor USG and Endowed Professor "Old and Media in an Ageing Society" at the University of Amsterdam.

Keywords: silver gaming, designing intergenerational digital games, inclusive society, mental, physical and social health, evidence based effects.

Sjors Martens MA

Function: PhD Candidate, Department of Media and Culture Studies.

Keywords: playful cities, urban games, location-based games, world-building, transmediality.

prof. dr. Albert Meijer

Function: Professor of Public Innovation at the Utrecht School of Governance.

Keywords: Governance, Innovation, Gaming as a policy instrument.

prof. dr. J.J.C. (John-Jules) Meyer

Function: Professor, division AI, department of Information & Computing Sciences, Utrecht University

Keywords: Intelligent agents, Emotion modelling, Normative systems, Agent-oriented Programming, Epistemic and Deontic Logic.

dr. Paola Monachesi

Function: Assistant professor at Faculty of Humanities, Department of Languages, Literature and Communication.

Keywords: serious games, urban games, language and communication in games, relation between physical and digital spaces.

dr. Tanja Nijboer

Function: Assistant Professor, Department of Experimental Psychology, Division Cognitive Neuropsychology; Senior Researcher, Center of Expertise in Rehabilitation Medicine, UMC Utrecht, Department of Rehabilitation Medicine and De Hoogstraat Rehabilitation Center.

Keywords: Neuropsychology, Rehabilitation, Virtual Reality, Serious Gaming.

dr. C (Christof) van Nimwegen

Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Curiosity in games, Interaction, Interfaces, UX, Usability, Interfaces, Internal and external representations in interfaces.

dr. H. (Herre) van Oostendorp

Function: Senior researcher, Department of Information and Computing Sciences, division Interaction Technology

Keywords: Cognitive modeling; Web navigation and web search; Design and Empirical Evaluation of serious games; Persuasive games; Attitude change.

prof. dr. Bram Orobio De Castro

Function: Professor in Developmental Psychopathology.

Keywords: Intervention, development, children, aggressive behavior, violence, mental health, virtual reality.

Dr. O. (Ora) Oudgenoeg-Paz

Function: Post-doc at the department of Education and Pedagogy

Keywords: embodied cognition, motor development, spatial cognition, (spatial) language development, (dual) language exposure, robot assisted (second) language learning, exploration behaviour.

Tom Overmans, MA

Function: Assistant Professor of Public Management. Manager of the project simulations and games in tertiary education (onderwijsvernieuwingsfonds).

Keywords: use and value of games and simulations in academic programs, building and evaluation of games and simulations.

prof. dr. Susan te Pas

Function: Professor of Cognitive Psychology of Higher Education.

Keywords: Visual Perception of Light, Shape and Materials in real and virtual scenes. Cognitive Psychology of Higher Education.

dr. Margot Peeters

Function: post-doctoral researcher at the Department of Interdisciplinary Social Sciences, Youth in Changing Cultural Contexts.

Keywords: serious games, adolescent risk behavior, behavioral control, reward processes, (neuro-)cognitive psychology.

prof. dr. A.H.L.M. (Toine) Pieters

Function: Director Freudenthal Institute for Science and Mathematics Education, Mathematics Department; Professor in the History of Pharmacy and Allied Sciences.

Keywords: Serious games. Games for science education. History as narrative.

dr. ir. R.W. (Ronald) Poppe

Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology.

Keywords: Computer Vision, Human Motion Analysis, Play, Interactive Playgrounds, Augmented Reality.

prof. dr. Albert Postma

Function: Professor Clinical Neuropsychology; Head of department Experimental Psychology, Utrecht University.

Keywords: memory & spatial cognition; navigation in virtual reality; game supported neuropsychological rehabilitation.

prof. dr. Elise van de Putte

Function: Professor of Life Cycle Paediatrics, Utrecht University, UMC.

Keywords: Healthy Play, supporting children’s Social and Emotional development

Prof. dr. Joost Raessens

Function: Professor of Media Theory at Faculty of Humanities, Department of Media and Culture Studies.

Keywords: Ludification of culture. Homo ludens 2.0. Ludic turn in media theory. Playful identities. Serious games. Play as a conceptual framework for the analysis of media use.

Dr. Monique Simons

Function: postdoctoral researcher, department Human Geography and Spatial Planning, Faculty of Geosciences, research program Healthy Urban Living.

Keywords: active video games, pervasive games, location-based games, gamification, playful interactions, physical activity promotion, health behavior change, healthy urban living.

dr. S. (Shakila) Shayan

Function: Postdoc in Social and Behavioral Sciences

Keywords: Cognitive science, Psycholinguistics, developmental psychology, embodied cognition, embodied designed games, Apps for science education.

Stephanie de Smale MA

Function: PhD Candidate, Faculty of Humanities, Department of Media and Culture Studies.

Keywords: Game Design, Contemporary Conflict, Combining insights from computer science, game studies, and conflict studies.

dr. ir. A.F. (Frank) van der Stappen

Function: Associate Professor Robotics and Automation, Department of Information and Computing Sciences, division Virtual Worlds.

Keywords: manipulation planning, grasping, motion planning, geometric algorithms, simulation, animation.

dr. David Terburg

Function: Assistant Professor.

Keywords: Social Neuroscience; Neuroendocrinology; Translational Neuroscience; Psychology.

dr. Bilgehan Uzunca

Function: Assistant Professor in Organization and Innovation, Chair of Strategy, Organization and Entrepreneurship.

Keywords: Strategic Management, Technology and Innovation, and Entrepreneurship with a particular focus on Ecosystems, Industry Evolution, Submarkets, Entry/Exit barriers and Entry deterrence, Spinouts and Spinoffs.

prof. dr. L.J.M.J. (Louk) Vanderschuren

Function: Professor of Behavioural Neuroscience, Faculty of Veterinary Medicine Department of Animals in Science and Society.

Keywords: Play behaviour, social behaviour, impulsivity, decision making, addiction, animal models, neuroscience, pharmacology.

Prof. dr. Remco Veltkamp

Function: Professor Media Technology at Faculty of Science, Department of Information and Computing Sciences, division Interaction Technology.

Keywords: Serious, applied games. Games for health. Training and simulation. Interaction. Music, 3D object, image, and video analysis.

Dr. Joost Vervoort

Function: Assistant Professor in Environmental Governance at Faculty of Geosciences, Copernicus Institute of Sustainable Development.

Keywords: Foresight and scenarios. Games. Resilience. Social-ecological systems.

dr. Anja Volk

Function: Assistant Professor, Department of Information and Computing Sciences, division Interaction Technology.

Keywords: Music in games, music information retrieval, musical pattern finding, information processing in music, music perception, mathematical models for musical structure.

Jasper van Vught

Function: Lecturer at Faculty of Humanities, Department of Media and Culture Studies.

Keywords: digital game theory, game ethics, game formalism, game classification.

prof. dr. P.J. Werkhoven

Function: Professor “Multimodal interaction in virtual environments” at Utrecht University, Managing Director Technical Sciences at TNO .

Keywords: multisensory perception, touch inclusive interfaces, brain machine interfaces, navigation, games as stressor.

dr. Stefan Werning

Function: Assistant professor for New Media & Game Studies, Department of Media and Culture Studies.

Keywords: applied games research, software studies, production studies and the media industries, comparative media analysis.

dr. Alishia D Williams, PhD

Function: Associate Professor, Clinical Psychology.

Keywords: mental health, depression, anxiety disorders, emergent technology, wearables, psychological interventions, serious games.

Ir. Majanne Wolters

Function: Universitair docent pfarmaceutical sciences.

Keywords: Serious gaming, communication skills training, education.

dr. Z. Yumak

Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Virtual Worlds.

Keywords: Interactive virtual humans, Computer animation, Serious games, emotional interfaces.