People
Alphabetical list of people who participate in the Utrecht Center for Game Research
dr. ing. S.C.J. (Sander) Bakkes Function: Assistant Professor in Game Technology Keywords: Adaptive interactive environments, Game personalisation, Applied gaming, Automated game design, Procedural content generation, Player experience modelling, Artificial Intelligence |
dr. ir. R.J. (Robbert Jan) Beun Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology Keywords: Behavior change technology. E-Coaching. Communication. Dialogue modelling. |
drs. W.J. (Wouter) Boendermaker Function: Post-doc, Department of Social and Behavioural Sciences, division Cultural Diversity & Youth Keywords: Developmental Psychology, Cognitive Training, Serious Gaming, Psychological Task Design & Requirements Engineering |
dr. E.L. (Egon) van den Broek Function: Assistant Professor Interaction Technology at Faculty of Science, Department of Information and Computing Sciences, division Interaction Technology Keywords: Ambient Intelligence and Internet of Things. Wearable technology. Affective computing and affective signal processing. physiological / biosignal processing. Big Data. Interaction Technology. User eXperience. Human Media Interaction. Music, image, and video analysis. |
prof. dr. T.F.M. (Tom) ter Bogt Function: Professor of Pop Music and Youth Culture Interdisciplinary Social Science Keywords: Music, Mood enhancement, Apps for mood enhancement. |
dr. F. (Fabiano) Dalpiaz Function: Assistant Professor, Department of Information and Computing Sciences, division Software Systems Keywords: Gamification, Serious Games, Requirements Engineering, Socio-Technical Systems, Game Production. |
dr. M.M. (Mehdi) Dastani Function: Associate professor, division AI, department of Information & Computing Sciences Keywords: Multi-agent systems, Intelligent agents, Autonomous systems, Emotion modelling, Agent-based simulation, Interaction, Norm-based control. |
dr. F.P.M. (Frank) Dignum Function: Associate professor, division AI, department of Information & Computing Sciences Keywords: Social simulation, social agents, intelligent interaction, norms, organizations, policy making, social AI. |
prof. dr. C. (Chris) Dijkerman Function: Neuropsychology, body image, peripersonal space, multisensory, somatosensory function, motor control, virtual reality Keywords: Behavior change technology. E-Coaching. Communication. Dialogue modelling. |
dr. R.J.J.M. (Regina) van den Eijnden Function: Associate professor at the Department of Interdisciplinary Social Sciences, Youth in Changing Cultural Contexts Keywords: Predictors and consequences of adolescents' internet use and internet-related problems, e.g. compulsive gaming and compulsive social media use. |
prof. dr. I.M. (Iris) Engelhard Function: Professor in Clinical Psychology Keywords: Emotional memory, trauma, fear, anxiety disorders, intervention, mental health, virtual reality. |
dr. S. M. van Geelen Function: Senior Researcher Developmental Care Keywords: Self-management training, patients’ perspectives, play in pediatrics, medical humanities, social inclusion, interdisciplinary research and education |
dr. R.J. (Roland) Geraerts Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Virtual Worlds Keywords: Crowd simulation, path planning, game technology. |
dr. M.A.J. (René) Glas Function: Assistant Professor in New Media and Digital Culture, Department of Media and Culture Studies, Faculty of Humanities Keywords: Game studies, game culture and history, fan/participatory culture, media comparison, ludoliteracy, deviant play, play as a conceptual framework for the analysis of media use. |
dr. M.M.A. (Maartje) de Graaf Function: Assistant Professor in the Interaction Technology group Keywords: Social Agents, Social Interaction, Explainability, Social Psychology, Human Communication, Human-Centered Design, Social Cognition, User Experience, Human-Media Interaction, Media Psychology, Moral Judgment. |
prof. J.H. (Jeffrey) Goldstein Function: Affiliated Researcher Institute for Cultural Inquiry (ICON), Faculty of Humanities Keywords: Applied entertainment; games for health, science and education; video game controversies. |
prof. dr. M.H.A.M. (Marja) van den Heuvel-Panhuizen Function: Professor of Mathematics Education, Faculty of Science and faculty of Social and Behavioural Sciences, Freudenthal Research Group Keywords: Mini-games, serious games, mathematics education, primary school, early mathematics, assessment, playing in and outside school, didactics-based development of games and computer environments, qualitative and quantitative studies. |
M. (Marries) van de Hoef, MSc Function: PhD Candidate and Lecturer, Department of Information and Computing Sciences, division Interaction Technology Keywords: Motivational factors in games, Game Design, Interdisciplinary. |
dr. D. (Dennis) Hofman Function: Labmanager faculty of Social and Behavioural Sciences Keywords: research infrastructure, EEG, brain stimulation (TMS, tDCS), virtual reality in experimental settings. |
dr. W.O. (Wolfgang) Hürst Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology Keywords: Mobile interaction. Mobile gaming. Augmented and virtual reality. Human-computer interaction. Multimedia technologies and applications. |
drs. R. (Richta) IJntema Function: Assistant Professor at the department of Social and Organisational Psychology, Faculty of Social Sciences Keywords: Serious games for practicing communication skills, resilience. |
dr. R.L. (Slinger) Jansen Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Software Systems Keywords: Software ecosystems, business models, serious games, start-ups, open source platforms. |
prof. dr. J.T. (Johan) Jeuring Function: Professor Software Technology for Learning and Teaching, Department of Information and Computing Sciences, division Software Systems Keywords: Serious, applied games, simulations, assessment in serious games, player interaction analysis. |
dr. M. (Michiel) Kamp Function: Junior assistant professor at Faculty of Humanities, Department of Media and Culture Studies Keywords: Video game music, ludomusicology, phenomenology. |
M. (Manasa) Kandula Function: PhD Candidate at the Department of Experimental Psychology Keywords: Peripersonal space, Multisensory integration, Multisensory interactions, Virtual Reality, Body ownership. |
dr. A. (Anouk) Keizer Function: Postdoctoral researcher, Department of Experimental Psychology Keywords: Eating disorders, virtual reality, multisensory processing of bodily information, body representations & illusions. |
prof. dr. M.J. (Marc) van Kreveld Function: Professor in computational geometry and its application Division co-leader of Virtual Worlds Keywords: Geometric algorithms, geographic information systems, trajectory analysis, graph drawing, games, puzzles. |
dr. M.L. (Michiel) de Lange Function: Assistant professor at Faculty of Humanities, Department of Media and Culture Studies Keywords: Playful cities, urban games, location-based games, playful identities, civic games, play as a conceptual framework for the analysis of media use. |
dr. H.M.B. Lesscher Function: Assistant professor, Department of Animals in Science and Society Keywords: Behavioural Neuroscience, Addiction, Individual risk factors, Healthy play, Preclinical, Rodent. |
Prof. dr. Eugène Loos Function: Associate Professor USG and Endowed Professor "Old and Media in an Ageing Society" at the University of Amsterdam. Keywords: silver gaming, designing intergenerational digital games, inclusive society, mental, physical and social health, evidence based effects. |
Sjors Martens MA Function: PhD Candidate, Department of Media and Culture Studies. Keywords: playful cities, urban games, location-based games, world-building, transmediality. |
prof. dr. Albert Meijer Function: Professor of Public Innovation at the Utrecht School of Governance. Keywords: Governance, Innovation, Gaming as a policy instrument. |
prof. dr. J.J.C. (John-Jules) Meyer Function: Professor, division AI, department of Information & Computing Sciences, Utrecht University Keywords: Intelligent agents, Emotion modelling, Normative systems, Agent-oriented Programming, Epistemic and Deontic Logic. |
dr. Paola Monachesi Function: Assistant professor at Faculty of Humanities, Department of Languages, Literature and Communication. Keywords: serious games, urban games, language and communication in games, relation between physical and digital spaces. |
dr. Tanja Nijboer Function: Assistant Professor, Department of Experimental Psychology, Division Cognitive Neuropsychology; Senior Researcher, Center of Expertise in Rehabilitation Medicine, UMC Utrecht, Department of Rehabilitation Medicine and De Hoogstraat Rehabilitation Center. Keywords: Neuropsychology, Rehabilitation, Virtual Reality, Serious Gaming. |
dr. C (Christof) van Nimwegen Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology Keywords: Curiosity in games, Interaction, Interfaces, UX, Usability, Interfaces, Internal and external representations in interfaces. |
dr. H. (Herre) van Oostendorp Function: Senior researcher, Department of Information and Computing Sciences, division Interaction Technology Keywords: Cognitive modeling; Web navigation and web search; Design and Empirical Evaluation of serious games; Persuasive games; Attitude change. |
prof. dr. Bram Orobio De Castro Function: Professor in Developmental Psychopathology. Keywords: Intervention, development, children, aggressive behavior, violence, mental health, virtual reality. |
Dr. O. (Ora) Oudgenoeg-Paz Function: Post-doc at the department of Education and Pedagogy Keywords: embodied cognition, motor development, spatial cognition, (spatial) language development, (dual) language exposure, robot assisted (second) language learning, exploration behaviour. |
Tom Overmans, MA Function: Assistant Professor of Public Management. Manager of the project simulations and games in tertiary education (onderwijsvernieuwingsfonds). Keywords: use and value of games and simulations in academic programs, building and evaluation of games and simulations. |
prof. dr. Susan te Pas Function: Professor of Cognitive Psychology of Higher Education. Keywords: Visual Perception of Light, Shape and Materials in real and virtual scenes. Cognitive Psychology of Higher Education. |
dr. Margot Peeters Function: post-doctoral researcher at the Department of Interdisciplinary Social Sciences, Youth in Changing Cultural Contexts. Keywords: serious games, adolescent risk behavior, behavioral control, reward processes, (neuro-)cognitive psychology. |
prof. dr. A.H.L.M. (Toine) Pieters Function: Director Freudenthal Institute for Science and Mathematics Education, Mathematics Department; Professor in the History of Pharmacy and Allied Sciences. Keywords: Serious games. Games for science education. History as narrative. |
dr. ir. R.W. (Ronald) Poppe Function: Assistant professor, Department of Information and Computing Sciences, division Interaction Technology. Keywords: Computer Vision, Human Motion Analysis, Play, Interactive Playgrounds, Augmented Reality. |
prof. dr. Albert Postma Function: Professor Clinical Neuropsychology; Head of department Experimental Psychology, Utrecht University. Keywords: memory & spatial cognition; navigation in virtual reality; game supported neuropsychological rehabilitation. |
prof. dr. Elise van de Putte Function: Professor of Life Cycle Paediatrics, Utrecht University, UMC. Keywords: Healthy Play, supporting children’s Social and Emotional development |
Prof. dr. Joost Raessens Function: Professor of Media Theory at Faculty of Humanities, Department of Media and Culture Studies. Keywords: Ludification of culture. Homo ludens 2.0. Ludic turn in media theory. Playful identities. Serious games. Play as a conceptual framework for the analysis of media use. |
Dr. Monique Simons Function: postdoctoral researcher, department Human Geography and Spatial Planning, Faculty of Geosciences, research program Healthy Urban Living. Keywords: active video games, pervasive games, location-based games, gamification, playful interactions, physical activity promotion, health behavior change, healthy urban living. |
dr. S. (Shakila) Shayan Function: Postdoc in Social and Behavioral Sciences Keywords: Cognitive science, Psycholinguistics, developmental psychology, embodied cognition, embodied designed games, Apps for science education. |
Stephanie de Smale MA Function: PhD Candidate, Faculty of Humanities, Department of Media and Culture Studies. Keywords: Game Design, Contemporary Conflict, Combining insights from computer science, game studies, and conflict studies. |
dr. ir. A.F. (Frank) van der Stappen Function: Associate Professor Robotics and Automation, Department of Information and Computing Sciences, division Virtual Worlds. Keywords: manipulation planning, grasping, motion planning, geometric algorithms, simulation, animation. |
dr. David Terburg Function: Assistant Professor. Keywords: Social Neuroscience; Neuroendocrinology; Translational Neuroscience; Psychology. |
dr. Bilgehan Uzunca Function: Assistant Professor in Organization and Innovation, Chair of Strategy, Organization and Entrepreneurship. Keywords: Strategic Management, Technology and Innovation, and Entrepreneurship with a particular focus on Ecosystems, Industry Evolution, Submarkets, Entry/Exit barriers and Entry deterrence, Spinouts and Spinoffs. |
prof. dr. L.J.M.J. (Louk) Vanderschuren Function: Professor of Behavioural Neuroscience, Faculty of Veterinary Medicine Department of Animals in Science and Society. Keywords: Play behaviour, social behaviour, impulsivity, decision making, addiction, animal models, neuroscience, pharmacology. |
Prof. dr. Remco Veltkamp Function: Professor Media Technology at Faculty of Science, Department of Information and Computing Sciences, division Interaction Technology. Keywords: Serious, applied games. Games for health. Training and simulation. Interaction. Music, 3D object, image, and video analysis. |
Dr. Joost Vervoort Function: Assistant Professor in Environmental Governance at Faculty of Geosciences, Copernicus Institute of Sustainable Development. Keywords: Foresight and scenarios. Games. Resilience. Social-ecological systems. |
dr. Anja Volk Function: Assistant Professor, Department of Information and Computing Sciences, division Interaction Technology. Keywords: Music in games, music information retrieval, musical pattern finding, information processing in music, music perception, mathematical models for musical structure. |
Jasper van Vught Function: Lecturer at Faculty of Humanities, Department of Media and Culture Studies. Keywords: digital game theory, game ethics, game formalism, game classification. |
prof. dr. P.J. Werkhoven Function: Professor “Multimodal interaction in virtual environments” at Utrecht University, Managing Director Technical Sciences at TNO . Keywords: multisensory perception, touch inclusive interfaces, brain machine interfaces, navigation, games as stressor. |
dr. Stefan Werning Function: Assistant professor for New Media & Game Studies, Department of Media and Culture Studies. Keywords: applied games research, software studies, production studies and the media industries, comparative media analysis. |
dr. Alishia D Williams, PhD Function: Associate Professor, Clinical Psychology. Keywords: mental health, depression, anxiety disorders, emergent technology, wearables, psychological interventions, serious games. |
Ir. Majanne Wolters Function: Universitair docent pfarmaceutical sciences. Keywords: Serious gaming, communication skills training, education. |
dr. Z. Yumak Function: Assistant Professor at Faculty of Science, Department of Information and Computing Sciences, division Virtual Worlds. Keywords: Interactive virtual humans, Computer animation, Serious games, emotional interfaces. |