Utrecht Center for Game Research

Games play an increasingly important role in many societal areas by allowing users to practice, play, experiment, research, and learn in a safe and motivating environment.

The Utrecht Center for Game Research performs interdisciplinary research on serious gaming and playful interaction with a focus on the following domains:

  • Games for Learning
  • Games for Health
  • Games for Change 

It is our mission to employ games to help solving large societal challenges. Games are pre-eminently suitable to inform, motivate, appeal to emotion, and influence behavior. Games do that better than other types of media. Learn more about our projects in our magazine

 

News

13 November 2018
The RAGE project will be presented on 20 and 21 November at a meeting of the European Parliament in Brussels.
15 October 2018
REVEAL’s first case study project, “The Chantry” was released on September 17th across Europe on the PlayStation®Store.
15 October 2018
Twenty-four participants from different countries bundled their strengths to generate new creative solutions for children to cope with chronic diseases.
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