Dr. Z. (Zerrin) Yumak

Buys Ballotgebouw
Princetonplein 5
3584 CC Utrecht

Dr. Z. (Zerrin) Yumak

Universitair docent
Human-Centered Computing
+03 253 4116
z.yumak@uu.nl

Publicaties

2019

Wetenschappelijke publicaties

Klein, A., Yumak, Z., Beij, A., & van der Stappen, A. F. (2019). Data-driven gaze animation using recurrent neural networks. In H. P. H. Shum, & E. S. L. Ho (Eds.), Proc. Motion, Interaction and Games [4] ACM. https://doi.org/10.1145/3359566.3360054
Charalambous, C., Yumak, Z., & van der Stappen, A. F. (2019). Audio-driven emotional speech animation for interactive virtual characters. Computer Animation and Virtual Worlds, 30(3-4), [1892]. https://doi.org/10.1002/cav.1892

2018

Wetenschappelijke publicaties

Charalambous, C., Yumak, Z., & van der Stappen, A. F. (2018). Audio-driven Emotional Speech Animation. Poster session presented at Eurographics 2018.
Harel, R., Yumak, Z., & Dignum, F. P. M. (2018). Towards a generic framework for multi-party dialogue with virtual humans. Paper presented at Computer Animation and Social Agents 2018.

Overige resultaten

Christyowidiasmoro, C., Yumak, Z., van der Stappen, A. F., & Veltkamp, R. C. (2018). Expressive Speech-Driven Group Animation based on Structural-RNN.
Christyowidiasmoro, C., Yumak, Z., van der Stappen, A. F., & Veltkamp, R. C. (2018). Expressive character animation: A survey.

2017

Wetenschappelijke publicaties

Ling, Y., Ter Meer, P., Yumak, Z., & Veltkamp, R. C. (2017). Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients after Hip Replacement Surgery: A Pilot Study. JMIR Serious Games, 5(4), [e19]. https://doi.org/10.2196/games.7969
Chen, Y., Le, D., Yumak, Z., & Pu, P. (2017). EHR : A Sensing Technology Readiness Model for Lifestyle Changes. Mobile Networks and Applications, 22(3), 478-492. https://doi.org/10.1007/s11036-017-0871-4
Yumak, Z., van den Brink, B., & Egges, J. (2017). Autonomous social gaze model for an interactive virtual character in real-life settings. Computer Animation and Virtual Worlds, 28(3-4), [e1757]. https://doi.org/10.1002/cav.1757

2016

Wetenschappelijke publicaties

Beck, A., Yumak, Z., & Magnenat Thalmann, N. (2016). Body movement generation for virtual characters and social robots​. In Social Signal Processing

Overige resultaten

Yumak, Z., & Egges, J. (2016). Autonomous gaze animation for socially interactive virtual characters during multi-party interaction.