S. (Samira) Shirzadehhajimahmood MSc

S. (Samira) Shirzadehhajimahmood MSc

PhD Candidate
Software Technology

Publications

2022

Scholarly publications

Shirzadehhajimahmood, S., Prasetya, I. S. W. B., Dignum, F., & Dastani, M. (2022). An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction. arXiv.
https://dspace.library.uu.nl/bitstream/handle/1874/429172/2211.06936v1.pdf?sequence=1
Shirzadehhajimahmood, S., Prasetya, I. S. W. B., Dignum, F., & Dastani, M. (2022). An online agent-based search approach in automated computer game testing with model construction. In A. Kiss, B. Marin, & M. Saadatmand (Eds.), A-TEST 2022 - Proceedings of the 13th International Workshop on Automating Test Case Design, Selection and Evaluation, co-located with ESEC/FSE 2022 (pp. 45-52). (A-TEST 2022 - Proceedings of the 13th International Workshop on Automating Test Case Design, Selection and Evaluation, co-located with ESEC/FSE 2022). Association for Computing Machinery. https://doi.org/10.1145/3548659.3561309
Prasetya, I. S. W. B., Pastor Ricós, F., Kifetew, F. M., Prandi, D., Shirzadehhajimahmood, S., Vos, T. E. J., Paska, P., Hovorka, K., Ferdous, R., Susi, A., & Davidson, J. (2022). An agent-based approach to automated game testing: An experience report. In A. Kiss, B. Marin, & M. Saadatmand (Eds.), A-TEST 2022 - Proceedings of the 13th International Workshop on Automating Test Case Design, Selection and Evaluation, co-located with ESEC/FSE 2022 (pp. 1-8). (A-TEST 2022 - Proceedings of the 13th International Workshop on Automating Test Case Design, Selection and Evaluation, co-located with ESEC/FSE 2022). Association for Computing Machinery. https://doi.org/10.1145/3548659.3561305

2021

Scholarly publications

Prasetya, I. S. W. B., Shirzadehhajimahmood, S., Ansari, S. G., Fernandes, P., & Prada, R. (2021). An Agent-based Architecture for AI-Enhanced Automated Testing for XR Systems, a Short Paper. arXiv. https://doi.org/10.1109/ICSTW52544.2021.00044
https://dspace.library.uu.nl/bitstream/handle/1874/429181/2104.06132v1.pdf?sequence=1
Ferdous, R., Kifetew, F., Prandi, D., Prasetya, I. S. W. B., Shirzadehhajimahmood, S., & Susi, A. (2021). Search-Based Automated Play Testing of Computer Games: A Model-Based Approach. In U-M. O’Reilly, & X. Devroey (Eds.), Search-Based Software Engineering - 13th International Symposium, SSBSE 2021, Proceedings (pp. 56-71). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 12914 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-88106-1_5
Prasetya, I. S. W. B., Shirzadehhajimahmood, S., Ansari, S. G., Fernandes, P., & Prada, R. (2021). An Agent-based Architecture for AI-Enhanced Automated Testing for XR Systems, a Short Paper. In 2021 IEEE International Conference on Software Testing, Verification and Validation Workshops (ICSTW) (pp. 213-217). [9440175] (Proceedings - 2021 IEEE 14th International Conference on Software Testing, Verification and Validation Workshops, ICSTW 2021). IEEE. https://doi.org/10.1109/ICSTW52544.2021.00044
Shirzadehhajimahmood, S., Prasetya, I. S. W. B., Dignum, F., Dastani, M., & Keller, G. (2021). Using an Agent-based Approach for Robust Automated Testing of Computer Games. 1-8. Paper presented at Proceedings of the 12th International Workshop on Automating TEST Case Design, Selection, and Evaluation (A-TEST ’21)., Athens , Greece. https://doi.org/10.1145/3472672.3473952

2020

Scholarly publications

Prasetya, I. S. W. B., Voshol, M., Tanis, T., Smits, A., Smit, B., Mourik, J. V., Klunder, M., Hoogmoed, F., Hinlopen, S., Casteren, A. V., Berg, J. V. D., Prasetya, N. G. W. Y., Shirzadehhajimahmood, S., & Ansari, S. G. (2020). Navigation and Exploration in 3D-Game Automated Play Testing. https://doi.org/10.48550/arXiv.2009.07015
Prasetya, I. S. W. B., Voshol, M., Tanis, T., Smits, A., Smit, B., Mourik, J. V., Klunder, M., Hoogmoed, F., Hinlopen, S., Casteren, A. V., Berg, J. V. D., Prasetya, N. G. W. Y., Shirzadehhajimahmood, S., & Ansari, S. G. (2020). Navigation and exploration in 3D-game automated play testing. In S. Getir, & P. Nguyen (Eds.), A-TEST 2020 - Proceedings of the 11th ACM SIGSOFT International Workshop on Automating TEST Case Design, Selection, and Evaluation, Co-located with ESEC/FSE 2020 (pp. 3-9). Association for Computing Machinery. https://doi.org/10.1145/3412452.3423570