For a more or less up to date list of publications, visit http://www.bijt.org/wordpress/writing/.
2017
de Waal, Martijn, Michiel de Lange, and Matthijs Bouw. 2017. “The Hackable City: citymaking in a platform society.” Architectural Design (4D Hyperlocal: A Cultural Toolkit for the Open-Source City).
de Lange, Michiel. 2017. Slimme stad, slimme stedelingen. Agora Magazine voor sociaalruimtelijke vraagstukken. [Dutch]
de Lange, Michiel, and Martijn de Waal, eds. forthcoming. The Hackable City: Digital Media and Collaborative City Making in the Network Society. London: Springer.
de Lange, Michiel. forthcoming. “From real-time city to asynchronicity: exploring temporalities of smart city dashboards.” In Time Travelers: Temporality And Digital Mapping, edited by Alex Gekker, Sam Hind, Sybille Lammes, Chris Perkins and Clancy Wilmott.
de Lange, Michiel. forthcoming. “Playful city making: the citizen as urban planner in the smart and social city.” In The Playful Citizen: Power, Creativity, Knowledge, edited by René Glas, Sybille Lammes, Michiel de Lange and Joost Raessens. Amsterdam: Amsterdam University Press.
2016
de Lange, Michiel. 2016. “Hacking Buiksloterham: How digital media can democratize city-making.” PDZ Nieuw Amsterdam Magazine (10).
de Lange, Michiel, and Martijn de Waal. 2016. Hacking buiksloterham: How self-builders are making their city. Paper read at MEDIATIONS: Art & Design Agency and Participation in Public Space, 21-22 November 2016, at Royal College of Art, London, UK.
de Lange, Michiel. 2016. Verhalen over de slimme stad: Hoe kunnen burgers zich identificeren met de smart city? Essay Estafette: Reflecties op de toekomst van de digitale overheid voor het Ministerie van Binnenlandse Zaken en Koninkrijksrelaties, 57-71. [Dutch]
Schouten, Ben, Gabriele Ferri, Michiel de Lange, and Karel Millenaar. 2016. Games as strong concepts for city-making. In Playable cities: The city as a digital playground, ed. Anton Nijholt. London: Springer. 23-45.
2015
de Lange, Michiel, Martijn de Waal, Nanna Verhoeff, Marcus Foth, and Martin Brynskov. 2015. Digital Cities 9 workshop proposal “Hackable Cities: From Subversive City Making to Systemic Change“. In 7th International Conference on Communities and Technologies (C&T 2015), 27-30 June 2015. Limerick, Ireland: ACM.
de Lange, Michiel. 2015. “Een echte slimme stad is een speelse stad.” Parool, 30 May 2015. [Dutch]
de Lange, Michiel. 2015. The Playful City: play and games for citizen participation in the smart city. COST TU1306 STSM report, http://www.bijt.org/wordpress/2015/06/01/bristol-report-the-playful-city-play-and-games-for-citizen-participation-in-the-smart-city/. [pdf 270 KB].
de Lange, Michiel. 2015. “The Playful City: Using Play and Games to Foster Citizen Participation.” In Social Technologies and Collective Intelligence, edited by Aelita Skaržauskiene, 426-434. Vilnius: Mykolas Romeris University. [pdf 780 KB].
de Lange, Michiel. 2015. Playing life in the metropolis: Mobile media and identity in Jakarta. In Playful identities: The ludification of digital media cultures, eds. Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul and Joost Raessens. Amsterdam: Amsterdam University Press. 307-320. [Open Access publication – free pdf download].
Ampatzidou, Cristina, Matthijs Bouw, Froukje van de Klundert, Michiel de Lange, and Martijn de Waal. 2015. The Hackable City: A Research Manifesto and Design Toolkit. Amsterdam: Amsterdam Creative Industries Publishing.
Frissen, Valerie, Sybille Lammes, Michiel de Lange, Jos de Mul, and Joost Raessens. 2015. Playful identities: The ludification of digital media cultures. Amsterdam: Amsterdam University Press. [Open Access publication – free pdf download].
Frissen, Valerie, Sybille Lammes, Michiel de Lange, Jos de Mul, and Joost Raessens. 2015. Homo ludens 2.0: Play, media, and identity. In Playful identities: The ludification of digital media cultures, eds. Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul and Joost Raessens. Amsterdam: Amsterdam University Press. 9-50. [Open Access publication – free pdf download].
Frissen, Valerie, Sybille Lammes, Michiel de Lange, Jos de Mul, and Joost Raessens. 2015. “Introduction to Part I.” In Playful identities: The ludification of digital media cultures, eds. Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul and Joost Raessens, 53-54. Amsterdam: Amsterdam University Press. [Open Access publication – free pdf download].
Frissen, Valerie, Sybille Lammes, Michiel de Lange, Jos de Mul, and Joost Raessens. 2015. “Introduction to Part II.” In Playful identities: The ludification of digital media cultures, eds. Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul and Joost Raessens, 167-168. Amsterdam: Amsterdam University Press. [Open Access publication – free pdf download].
Frissen, Valerie, Sybille Lammes, Michiel de Lange, Jos de Mul, and Joost Raessens. 2015. “Introduction to Part III.” In Playful identities: The ludification of digital media cultures, eds. Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul and Joost Raessens, 263-265. Amsterdam: Amsterdam University Press. [Open Access publication – free pdf download].
Klichowski, Michal, Philip Bonanno, Sylwia Jaskulska, Carlos Smaniotto Costa, Michiel de Lange, and Francisco R. Klauser. 2015. “CyberParks as a new context for Smart Education: theoretical background, assumptions, and pre-service teachers’ rating.” American Journal of Educational Research (Special Issue “Schooling and the new ways of social reproduction: perspectives on policy research”).
de Waal, Martijn, Michiel de Lange, Cristina Ampatzidou, and Matthijs Bouw. 2015. A Hackable City Research Manifesto. Paper read at workshop “Hackable Cities: From Subversive City Making to Systemic Change” at C&T ’15 7th International Conference on Communities and Technologies. Limerick, Ireland.
2014
de Lange, Michiel. 2014. Playful planning: Citizens making the smart and social city. ECLECTIS report: A contribution from cultural and creative actors to citizens’ empowerment, http://www.dedale.info/_objets/medias/autres/eclectis-publication-966.pdf. [17.5 MB]
de Lange, Michiel. 2014. From realtime city to asynchronicity. Paper presented at the workshop Time Travelers: Temporality and Mapping, 27-18 May 2014, at University of Oxford, UK.
de Lange, Michiel, Rolf van Boxmeer, and Tessa Peters. 2014. Rezone playful interventions: Spelen voor de toekomst. Den Bosch: BAI & bART/DW. http://www.themobilecity.nl/wp-content/uploads/2014/09/Rezone_Playful_Interventions-Spelen_voor_de_toekomst.pdf(Dutch, pdf 2 MB).
de Waal, Martijn, and Michiel de Lange. 2014. “Klik. Like! Share: Hoe digitale media de publieke ruimte veranderen.” In: The Mobile City / Publieke Ruimte – Publieke Zaak. http://themobilecity.nl/wp-content/uploads/2014/12/The_Mobile_City_PRPZ_KlikLikeShare.pdf. [Dutch, pdf 20 MB].
2013
de Lange, Michiel, and Martijn de Waal. 2013. Owning the City: New Media and Citizen Engagement in Urban Design. First Monday, special issue “Waves Bits And Bricks: Media & The Production of Urban Space” 18 (10).
de Lange, Michiel. 2013. The smart city you love to hate: Exploring the role of affect in hybrid urbanism. In The Hybrid City II: Subtle rEvolutions, edited by D. Charitos, I. Theona, D. Dragona and H. Rizopoulos. 23-25 May 2013. Athens, Greece. [pdf, 250 KB]
de Lange, Michiel. 2013. From gengsi to gaul: mobile media and playful identities in Jakarta. In Understanding Contemporary Culture: New Directions in Arts & Humanities Research, edited by J. Thissen, K. Zijlmans and R. Zwijnenberg. Amsterdam: Amsterdam University Press. 101-109. [pdf, 3.6 MB].
Tuters, Marc, & Michiel de Lange. 2013. Executable Urbanisms: Messing with Ubicomp’s Singular Future. In R. Buschauer & K. S. Willis (Eds.), Locative Media: Multidisciplinary Perspectives on Media and Locality (pp. 49-70). Bielefeld: Transcript. [pdf 7,6 MB].
Bouw, Matthijs, Froukje van de Klundert, Michiel de Lange & Martijn de Waal. 2013. Eindhoven Hackable World City. Amsterdam [pdf 2.2 MB, Dutch].
de Lange, Michiel. 2013. Rezone the game: playing for urban transformation. www.bijt.org/wordpress/2013/04/24/rezone-the-game-playing-for-urban-transformation.
2012
de Lange, Michiel. 2012. Stad, spel, media: spelenderwijs eigenaar worden van je stad. In: E. Holleman, R.-J. de Kort & S. Lindemann (Eds.), Balkan in de polder: naar organische gebiedsontwikkeling in Nederland? (pp. 78-82). Amsterdam: Mondriaanfonds [pdf 120 KB, Dutch].
de Lange, Michiel. 2012. Digitale media en de stad: omarm de complexiteit. Architectenweb Magazine (nummer 48, mei/juni 2012), 60-63. [pdf 5.8 MB, Dutch].
de Lange, Michiel. 2012. Eigenaarschap: stedelingen betrekken bij hun stad met digitale media. In M. Kreijveld (Ed.), Samen Slimmer. Hoe de wisdom of crowds onze samenleving verandert. (pp. 152-153). Den Haag: STT [jpg, 1MB Dutch].
de Lange, Michiel & Martijn de Waal. 2012. Ownership in the Hybrid City. Available from http://www.virtueelplatform.nl/ownership [pdf 12.5 MB].
de Lange, Michiel. 2012. Txt and the city. Canvas8. Available from http://www.themobilecity.nl/2012/04/28/txt-and-the-city/.
de Lange, Michiel & Martijn de Waal. 2012. Social Cities of Tomorrow: conference text. Available from: http://www.socialcitiesoftomorrow.nl/background.
2011
de Lange, Michiel & Martijn de Waal. 2011. What Is Ownership and Why Does It Matter?Volume, #30 Privatize!, 40-43. [pdf 7.2 MB; this is the introduction to the English version of Ownership in the Hybrid City].
de Lange, Michiel & Martijn de Waal. 2011. Ownership in de Hybride Stad. Available from http://www.virtueelplatform.nl/ownership [pdf 9.5 MB Dutch].
de Lange, Michiel. 2011. Social cities: How to engage citizens with digital media. Engaging Cities.
2010
de Lange, Michiel. 2010. Moving Circles: mobile media and playful identities. Unpublished PhD dissertation, Erasmus University Rotterdam, Rotterdam. [pdf, 3.6 MB; versions suitable for e-readers are available too on this page].
2009
de Lange, Michiel & Martijn de Waal. 2009. How can architects relate to digital media? The Mobile City keynote at the ‘Day of the Young Architect’: outcomes and further thoughts.
de Lange, Michiel. 2009. The Mobile City project and urban gaming. Second Nature: Games, Locative & Mobile Media, 1(2), 160-169.
de Lange, Michiel. 2009. From always on to always there: Locative media as Playful Technologies. In A. de Souza e Silva & D. M. Sutko (eds.), Digital cityscapes: merging digital and urban playspaces (pp. 55-70). New York: Peter Lang.
de Lange, Michiel. 2009. “Digital Nomadism”: a critique – Draft version of a section of my dissertation, but never made it into the final version.
2008
Conference text The Mobile City: a conference on locative media, urban culture and identity. Co-authored with Martijn de Waal for The Mobile City conference February 27-28 2008 in Rotterdam.
Conference program “The Mobile City: program for a two day conference about locative and mobile media and the city” co-authored with Martijn de Waal for The Mobile City conference February 27-28 2008 in Rotterdam (February 25 2008).
de Lange, M. (2008). Geven en Nemen: Mobiele Telefonie als Giftcultuur. In V. Frissen & J. d. Mul (Eds.), De Draagbare Lichtheid van het Bestaan: het alledaagse gezicht van de informatiesamenleving (1 ed., pp. 28-44). Kampen: Klement. [Dutch].
2007
Booklet “NomadicMILK fieldtrip 2006” for NomadicMILK project (March 8 2007).
Paper “Playful identities and the mobile phone” for Mobile Media 2007 conference Sydney, Australia (July 1 2007).
Paper “From always-on to always-there: locative media and playful identities” for “Towards a Philosophy of Telecommunications Convergence” conference in Budapest, Hungary (August 14 2007).
Chapter “NomadicMILK” for Co-Ops book “Co-Ops, interterritoriale verkenningen in kunst en wetenschap/Exploring new territories in art and science. Work in progress” Zijlmans, K., Zwijnenberg, R.& Clevis, K.(eds) (2007), Amsterdam, De Buitenkant (August 31 2007).
Chapter “NomadicMILK” for Co-Ops book “Co-Ops, interterritoriale verkenningen in kunst en wetenschap/Exploring new territories in art and science. Work in progress” Zijlmans, K., Zwijnenberg, R. & Clevis, K. (eds) (2007), Amsterdam, De Buitenkant (August 31 2007) – in Dutch.
Web-presentation Fieldwork in Jakarta, Indonesia (October 17 2007).
Paper “Play, game, and identity: concepts to discuss with Jesper Juul” for NWO-TKC conference Noordwijk/Leiden, Netherlands (November 29 2007).
2006
Paper proposal “Playful identities and the mobile phone” for Mobile Media 2007 conference Sydney, Australia (August 31 2006).
Poster presentation “Mobile Phone Ethnography” for Virtual Knowledge Studio Amsterdam, Netherlands (September 25 2006).
Presentation “Mobile Phone as Gift Culture” for Transito Festival Melkweg Amsterdam, Netherlands (October 27 2006) – in Dutch.
Paper presentation “Mobile Phone as Gift Culture”, International workshop ‘Playful Identities’, with Norm Friesen and Darryl Cressman (School of Communication, Simon Fraser University, Vancouver, Canada), Erasmus University Rotterdam, Rotterdam, September 26 2006. See http://bit.ly/Xo5Pbj.
2005
Initial proposal PhD position “Web Identity” for ‘Playful identities’ research application (May 13 2005) – in Dutch.
Follow-up proposal PhD position “Mobile Identity” for ‘Playful identities’ research (June 9 2005) – in Dutch.
Some notes on the theme of ‘play’ (June 9 2005) – in Dutch.
Progress report (December 22 2005) – in Dutch.
2001
de Lange, Michiel. 2001. Dunia digit@l: Internet en moderniteit in indonesië 2000. Master thesis, Cultural Anthropology, University of Amsterdam, Amsterdam. (in Dutch).