Publicaties
2025
Wetenschappelijke publicaties
Stenvers, V., & Vangorp, P. (2025).
Multi-Fidelity Optimization for Inverse Material Rendering. 1-8. Paper presented at ACM SIGGRAPH European Conference on Visual Media Production 2025, London, United Kingdom.
[DOI] Hartskeerl, I., Mchedlidze, T., van Wageningen, S., Vangorp, P., & Telea, A. (2025).
NNP-NET: Accelerating t-SNE Graph Drawing for Very Large Graphs by Neural Networks. 22:1-22. Paper presented at 33rd International Symposium on Graph Drawing and Network Visualization, Norrköping, Sweden.
[DOI] Hartskeerl, I., Nijboer, T., Vangorp, P., & Telea, A. (2025). The use of Virtual/Augmented/Mixed Reality in the rehabilitation of hemianopia and visuospatial neglect patients: A systematic review. Abstract from Second European Symposium on Extended Reality (XR) Technologies for the Neurorehabilitation of Spatial Neglect and Related Disorders, Brussels, Belgium.
2024
Wetenschappelijke publicaties
Stenvers, V., & Vangorp, P. (2024).
Image-Based Material Editing Using Perceptual Attributes or Ground-Truth Parameters. 5:1-9. Paper presented at ACM SIGGRAPH European Conference on Visual Media Production 2024, London, United Kingdom.
[DOI] [Portal] Ankomah, P.
, & Vangorp, P. (2024).
The Impact of the Number of k-Means Clusters on 3D Point Cloud Registration. 3-12. Paper presented at International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2024, Pilsen, Czech Republic.
[DOI] [Portal]2021
Wetenschappelijke publicaties
Kelly, S., Vangorp, P., Meyer, D., & Delke, V. (2021). A framework for implementing gamification in Purchasing and Supply Management education. Paper presented at IPSERA, United States.
2020
Wetenschappelijke publicaties
Ankomah, P., Vangorp, P., Behera, A., & Liu, Y. (2020). Tagged ICP: An Iterative Closest Point Algorithm with Metadata Knowledge for Improved Matching of 3D Protein Structures. In Proceedings of the Irish Machine Vision and Image Processing Conference 2020 (pp. 37-44)
Kelly, S.
, Vangorp, P., Stek, K., & Delke, V. (2020).
Opportunities for Gamified Learning in Purchasing and Supply Management Education. In
Proceedings of the European Conference on Games Based Learning (pp. 295-304)
[DOI]Ajienka, N.
, Vangorp, P., & Capiluppi, A. (2020).
An Empirical Analysis of Source Code Metrics and Smart Contract Resource Consumption.
Journal of software: Evolution and Process,
32(10).
[DOI]Behera, A., Matthew, P., Keidel, A.
, Vangorp, P., Fang, H., & Canning, S. (2020).
Associating Facial Expressions and Upper-Body Gestures with Learning Tasks for Enhancing Intelligent Tutoring Systems.
International Journal of Artificial Intelligence in Education,
30, 236-270.
[DOI]Sandars, J., Groom, P., Brown, J.
, Vangorp, P., Miller, T., & Miller, T. (2020).
Understanding the potential of mixed reality simulation training for the management of `can't intubate–can't oxygenate' emergencies.
BMJ Simulation and Technology Enhanced Learning,
6(5), 310-311.
[DOI]2018
Wetenschappelijke publicaties
Ankomah, P.
, & Vangorp, P. (2018).
Virtual Reality: A literature review and metrics-based classification. In
Proceedings of the Eurographics UK Conference on Computer Graphics & Visual Computing (pp. 173-181)
[DOI]Barla, P., Pacanowski, R.
, & Vangorp, P. (2018).
A Composite BRDF Model for Hazy Gloss.
Computer Graphics Forum,
37(4), 55-66.
[DOI]2017
Wetenschappelijke publicaties
Vangorp, P., Barla, P., & Fleming, R. W. (2017).
The Perception of Hazy Gloss.
Journal of Vision,
17(5), 1-17. Article 19.
[DOI] 2016
Wetenschappelijke publicaties
Mukherjee, R., Debattista, K., Bashford-Rogers, T.
, Vangorp, P., Mantiuk, R. K., Bessa, M., Waterfield, B., & Chalmers, A. (2016).
Objective and Subjective Evaluation of High Dynamic Range Video Compression.
Signal Processing: Image Communication,
47, 426-437.
[DOI]Barla, P.
, Vangorp, P., Zubiaga, C. J., & Fleming, R. W. (2016).
Specular Kurtosis and the Perception of Hazy Gloss.
Journal of Vision,
16(12), 942.
[DOI]2015
Wetenschappelijke publicaties
Vangorp, P., Myszkowski, K., Graf, E. W., & Mantiuk, R. K. (2015).
A Model of Local Adaptation.
ACM Transactions on Graphics,
34(6), Article 166.
[DOI] Vangorp, P., Myszkowski, K., Graf, E. W., & Mantiuk, R. K. (2015).
An Empirical Model for Local Luminance Adaptation in the Fovea.
Perception,
44(1 (suppl.)), 98.
[DOI] Edwards, M. R.
, Vangorp, P., & John, N. W. (2015).
Towards a High Resolution Grip Measurement Device for Orthopaedics. 325-326. Abstract from IEEE Virtual Reality 2015 Research Demonstrations, Arles, France.
[DOI]2014
Wetenschappelijke publicaties
Kellnhofer, P., Ritschel, T.
, Vangorp, P., Myszkowski, K., & Seidel, H.-P. (2014).
Stereo day-for-night: Retargeting disparity for scotopic vision.
ACM Transactions on Applied Perception,
11(3), Article 15.
[DOI]Vangorp, P., Mantiuk, R. K., Bazyluk, B., Myszkowski, K., Mantiuk, R., Watt, S. J., & Seidel, H.-P. (2014).
Depth from HDR: Depth Induction or Increased Realism? In
Proceedings of the ACM Symposium on Applied Perception 2014 (pp. 71-78)
[DOI] 2013
Wetenschappelijke publicaties
Vangorp, P., Richardt, C., Cooper, E. A., Chaurasia, G., Banks, M. S., & Drettakis, G. (2013).
Perception of Perspective Distortions in Image-Based Rendering.
ACM Transactions on Graphics,
32(4), Article 58.
[DOI] 2012
Wetenschappelijke publicaties
Vangorp, P., & Fleming, R. W. (2012).
Glossiness of Layered Materials.
Journal of Vision,
12(9), 874.
[DOI] Cirio, G.
, Vangorp, P., Chapoulie, E., Marchal, M., Lécuyer, A., & Drettakis, G. (2012).
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces.
IEEE Transactions on Visualization and Computer Graphics,
18(4), 546-554.
[DOI]2011
Wetenschappelijke publicaties
Vangorp, P., Chaurasia, G., Laffont, P.-Y., Fleming, R. W., & Drettakis, G. (2011).
Perception of Visual Artifacts in Image-Based Rendering of Façades.
Computer Graphics Forum,
30(4), 1241-1250.
[DOI] Cabral, M.
, Vangorp, P., Chaurasia, G., Chapoulie, E., Hachet, M., & Drettakis, G. (2011).
A Multimode Immersive Conceptual Design System for Architectural Modeling and Lighting. In
Proceedings of the IEEE Symposium on 3D User Interfaces 2011 (pp. 15-18)
[DOI]2010
Wetenschappelijke publicaties
Bénard, P., Lagae, A.
, Vangorp, P., Lefebvre, S., Drettakis, G., & Thollot, J. (2010).
NPR Gabor Noise for Coherent Stylization. 40. Abstract from ACM SIGGRAPH 2010 Talks, Los Angeles, California, United States.
[DOI]Bénard, P., Lagae, A.
, Vangorp, P., Lefebvre, S., Drettakis, G., & Thollot, J. (2010).
A Dynamic Noise Primitive for Coherent Stylization.
Computer Graphics Forum,
29(4), 1497-1506.
[DOI]Lagae, A.
, Vangorp, P., Lenaerts, T., & Dutré, P. (2010).
Procedural Isotropic Stochastic Textures by Example.
Computers & Graphics,
34(4), 312-321.
[DOI]2008
Wetenschappelijke publicaties
Vangorp, P., & Dutré, P. (2008).
Shape-Dependent Gloss Correction. In
Proceedings of the Symposium on Applied Perception in Graphics and Visualization 2008 (pp. 123-130)
[DOI] 2007
Wetenschappelijke publicaties
Vangorp, P., Laurijssen, J., & Dutré, P. (2007).
The Influence of Shape on the Perception of Material Reflectance.
ACM Transactions on Graphics,
26(3), Article 77.
[DOI] 2006
Wetenschappelijke publicaties
Vangorp, P., Dumont, O., Lenaerts, T., & Dutré, P. (2006).
A Perceptual Heuristic for Shadow Computation in Photo-Realistic Images. 102. Abstract from ACM SIGGRAPH 2006 Sketches, Boston, Massachusetts, United States.
[DOI]