Dr. Michiel Kamp

Universitair docent
Muziekwetenschap
Muziekwetenschap
030 253 NULL
m.kamp1@uu.nl

Publicaties

2024

Wetenschappelijke publicaties

Kamp, M., & Schuiling, F. (2024). Horizons and interfaces in knowing the world through music. In S. McAuliffe (Ed.), Gadamer, Music, and Philosophical Hermeneutics (pp. 141-155). Springer. https://doi.org/10.1007/978-3-031-41570-8_10
Kamp, M. (2024). Four Ways of Hearing Video Game Music. Oxford University Press.

2021

Wetenschappelijke publicaties

Kamp, M. (2021). Autoethnography, Phenomenology, and Hermeneutics. In M. Fritsch, & T. Summers (Eds.), The Cambridge Companion to Video Game Music (pp. 159-175). (Cambridge Companions to Music). Cambridge University Press. https://doi.org/10.1017/9781108670289.012
https://dspace.library.uu.nl/bitstream/handle/1874/414921/autoethnography_phenomenology_and_hermeneutics.pdf?sequence=1
Kamp, M. (2021). Old(er) Media and New Musical Affordances in Virtual Reality Experiences. In C. Cenciarelli (Ed.), The Oxford Handbook of Cinematic Listening (pp. 712-736). Oxford University Press. https://doi.org/10.1093/oxfordhb/9780190853617.013.37

2020

Wetenschappelijke publicaties

Kamp, M. (2020). Playing Along to What? Video Game Music and the Metaphor Model. In A. Aguilar, R. Cole, M. Pritchard, & E. Clarke (Eds.), Remixing Music Studies: Essays in Honour of Nicholas Cook (1 ed., pp. 32-46). Routledge. https://doi.org/10.4324/9780429433405-4

2019

Wetenschappelijke publicaties

Kamp, M., & Sweeney, M. (2019). Musical landscapes in Skyrim. In W. Gibbons, & S. Reale (Eds.), Music in the role-playing game: heroes & harmonies (pp. 179-196). Routledge.
Kamp, M. (2019). Ludomusical dissonance in Diablo III. In W. Gibbons, & S. Reale (Eds.), Music in the role-playing game: heroes & harmonies (pp. 131-145). (Routledge music and screen media series). Routledge.

2017

Wetenschappelijke publicaties

Kamp, M. (2017). Review: Music in Video Games: Studying Play, eds. K.J. Donnelly, William Gibbons, and Neil Lerner. Music, Sound, and the Moving Image, 10(2), 207-214. https://doi.org/10.3828/msmi.2016.11
https://dspace.library.uu.nl/bitstream/handle/1874/358201/kamp.pdf?sequence=1

2016

Wetenschappelijke publicaties

Kamp, M. (2016). Suture and Peritexts: Music Beyond Gameplay and Diegesis. In M. Kamp, T. Summers, & M. Sweeney (Eds.), Ludomusicology: Approaches to Video Game Music (pp. 73-91). Equinox Publishing. https://doi.org/10.1558/equinox.23905
Kamp, M., Summers, T., & Sweeney, M. (Eds.) (2016). Ludomusicology: Approaches to video game music. (Genre, music and sound). Equinox Publishing.

2015

Wetenschappelijke publicaties

Kamp, M. (2015). Review: Sound Play, William Cheng (2014). The Soundtrack, 8(1-2), 94-98.

2014

Wetenschappelijke publicaties

Kamp, M. (2014). Musical Ecologies in Video Games. Philosophy & Technology, 27(3), 235-249.