dr. Jasper van Vught
J.F.vanVught@uu.nl
Gegenereerd op 2017-11-19 08:05:58


Strategische thema's / focusgebieden
Gegenereerd op 2017-11-19 08:05:58
Alle publicaties
  2016 - Wetenschappelijke publicaties
van Vught, J.F. & Schott, Gareth (2016). Identifying with In-Game Characters - Exploring player articulations of identification and presence. In Frank Hakemulder, Moniek Kuipers, Ed Tan, K. Balint & M. Doicaru (Eds.), Handbook of Narrative Absorption
  2015 - Wetenschappelijke publicaties
Glas, M.A.J., Werning, S. & van Vught, J.F. (2015). Game Studies Methods. Doing New Media Studies 3.0 Utrecht: Department of Media and Culture Studies, Utrecht University.
  2013 - Wetenschappelijke publicaties
Schott, Gareth, Marczak, Raphael, Mäyrä, Frans & van Vught, J.F. (2013). DeFragging Regulation - From Putative Effects to ‘Researched’ Accounts of Player Experience. Proceedings of DiGRA 2013 Conference - DeFragging Game Studies
Schott, Gareth, van Vught, J.F. & Marczak, Raphael (2013). Not Knowing - Locating Player Experience between Ideal and Active Play. In B. Bigl & S. Stoppe (Eds.), Theories and Methods of Computer Game Studies
Schott, Gareth & van Vught, J.F. (2013). Replacing Preconceived Accounts of Digital Games with Experience of Play - When Parents Went Native in GTA IV. Transactions of the Digital Games Research Association (ToDIGRA), 1 (1).
  2012 - Wetenschappelijke publicaties
van Vught, J.F., Schott, Gareth & Marczak, Raphael (2012). Age-Restriction - Re-Examining the Interactive Experience of ‘Harmful’ Game Content. Proceedings of DiGRA Nordic 2012 Conference - Local and Global – Games in Culture and Society
Marczak, Raphael, Schott, Gareth & van Vught, J.F. (2012). Extracting Game-Play Metric Data from Audio/Video Processing - A Practical Solution for Game Studies Research. Proceedings of the 13th International Conference of the NZ Chapter of the ACM’s Special Interest Group
Marczak, Raphael, van Vught, J.F., Schott, Gareth & Nacke, Lennart (2012). Feedback-Based Gameplay Metrics - Measuring Player Experience via Automatic Visual Analysis. Proceedings of the 8th Australasian Conference on Interactive Entertainment - Playing the System
van Vught, J.F. & Schott, Gareth (2012). Player Experience - Articulating Suspense as a Configurative Encounter. Westminster Papers in Communication and Culture, (pp. 91-106).
Schott, Gareth, van Vught, J.F. & Marczak, Raphael (2012). The ‘Dominant Effect’ of Games - Content vs. Medium. Journal of Creative Technologies
van Vught, J.F., Schott, Gareth & Marczak, Raphael (2012). Understanding Player Experience - Finding a Usable model for Game classification. Proceedings of the 8th Australasian Conference on Interactive Entertainment - Playing the System
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Op dit moment verzorgt dr. Jasper van Vught de volgende cursus(sen):
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Volledige naam
dr. J.F. van Vught Contactgegevens
Muntstraat 2-2a

Muntstraat 2-2A
Kamer -
3512 EV  UTRECHT

Gegenereerd op 2017-11-19 08:05:58
Laatst bijgewerkt op 09-12-2016