In our daily lives we continuously interact with objects, people, and the environment. Interaction is much broader than pushing the right buttons or presenting visual cues on-screen. In the division Interaction Technology, we explore the interaction between people and (virtual) worlds, multimedia, and information. Moreover, we investigate human-human interaction through technological advancements.
We develop novel techniques to research technology-mediated communication and interaction between people, and communication and interaction between systems and people (users). The technologies for interaction make use of various modalities, in particular visual, auditory, and haptic modes, as well as combinations of these.
Within this broad field, the scope of our research in Utrecht includes:
- Mobile interaction, multimodal interaction, and applications in virtual and augmented reality
- Technology-enhanced communication, information exchange, and user experience.
- The analysis and retrieval of music and music information.
- Video and mocap based interaction analysis.
- Analysis and recognition of objects in images, video, 3D point clouds and scenes.
Bringing all aspects of interaction together creates the opportunity to experience, navigate, and manipulate information, in both an innovative and intuitive way. This will provide novel opportunities in games and entertainment, training, decision-making, etc.
For more information on the research topics, projects, and people, see the Media Technology group.
Our research is related to the Utrecht University focus area Game Research.
The division Interaction Technolgy contributes to the bachelor Computer Science, the study path Interaction Technology, the bachelor Information Science, and the research master program Game and Media Technology.
We collaborate with many sociatal parties and companies. We are interested in seeking further joined interests. Please contact us if you want to discuss opportunities for collaboration.