Crowd simulation

More and more events involve large amounts of people. Licensing authorities of large events, such as the Dutch King’s day, and large sports events, demand that crowds of up to 800,000 visitors are guided safely through these gatherings.

Detecting potential dangerous situations

How can you ensure that a city can receive more than half a million visitors in a few days? Where and when do potential dangerous situations occur, and how can we detect them in advance and during the event? 

Algorithms and software

"The crowd simulation research of Dr. Roland Geraerts and his team has led to algorithms and software which can answer such questions. The software is used by the company InControl for simulations and training for the American organisation, NCS4, and for simulations for e.g. the Dutch King's Day, soccer stadiums and amusement parks."

In the movie below, Geraerts explains (in Dutch) how the simulations were created. “Sometimes we react as individuals, but often we react as a group. All those different circumstances are processed in the simulation software.” 

Crowd simulation software

Roland Geraerts is an Assistant Professor with the Department of Information and Computing Sciences, at the faculty of Science. He and his team have developed advanced simulation technology and software for `Virtual Worlds’. They are closely involved in the COMMIT/ Project.