The Game and Media Technology Master’s programme is a two-year programme (120 EC). Every year is divided into four periods. In these periods you will follow courses related to the chosen focus area. Game and Media Technology has four focus areas. This way you can tailor your own study programme.
The programme consists of ten courses divided over year one and year two. In the second year, you are required to engage in a research project that is concluded with a Master’s thesis. You can find a description of the specific courses further on this page under the courses chapter.
The credits are in EC (European Credits), where 1 EC is equivalent with 28 hours of work.
View the extensive range of possible (elective) courses. This will give you, as a prospective student, a good idea of what to expect when putting together your own study programme.
A profile is a coherent set of courses totaling 30 EC and can be chosen to expand the thematic range of your Master's programme. The courses are on a single theme that is usually not a standard part of the programme.
- Written exam
- Master’s thesis
Are you looking for an extra challenge?
Utrecht University offers several programmes for students looking for an extra challenge. These programmes are followed on top of your regular Master’s programme and go beyond the regular curriculum. Do you want to know more about extracurricular opportunities?