Whether it's learning whilst playing or learning by playing a game, Game-based learning is becoming increasingly common in higher education. Suppose you have decided to use a game element or game in your education. How do you organize it and what effect does it have on the physical learning environment? During the SIG / Co-Creation Community Learning spaces of Thursday 1 June (12.00 – 13.30) we will discuss this with each other using examples from experienced colleagues. We might even come up with an idea for a new Future Learning Space. Join in!
- Start date and time
- End date and time
- University Library Utrecht Science Park - Bucheliuszaal 6.18
- Entrance fee
Register via firstname.lastname@example.org and we will provide lunch (please indicate your dietary requirements)